Hello, and welcome to our first ever patch notes!
We've got a few general updates, economy balancing, and tweaking some of the kits in games!
General
- Made certain… preparations… for the oncoming plague…
- Provided useful reporting commands and links in the Escape Menu.
- Various performance & stability improvements.
- Quest rerolls not refreshing daily should be fixed.
- Faction XP has been adjusted throughout all sources
- Quests grant less XP
- Games grant comparable xp; the amount of time you spend in a game should now better reflect the xp you gain.
Game Tokens
- Increased the amount of tokens each game gives based on the average amount of time it takes to play.
- Reduced the multiplier during Daily Token Bonus from 5x to 3x.
- Increased the prices of items and cosmetics in Game Token Shops.
- Removed ‘Customization Thingamajigs’ from Game Token Shops.
- Added ‘Chroma Blueprints’ into Game Token Shops.
- Increased the cost of static cosmetics in game token shops: If you already bought em, you’re feeling very happy right about now
- 50 Tokens - Common (from 30)
- 200 Tokens - Uncommon (from 75)
- 600 Tokens - Rare (from 200)
- 1,500 Tokens - Epic (from 600)
- 3,000 Tokens - Legendary (from 1,000)
- Fixed a bug where the Game Token breakdown message would always say you placed in the top 50% in Battle Box.
Sky Battle, Battle Box
- Changed the color of harming orbs to avoid confusion of it being a healing orb.
TGTTOS
Siege- Blocked off the side path at the top of the wall that would avoid the skeletons.
Battle Box
- Now plays a sound when your enemy captures the capture point.
- The radius of explosion has been slightly increased.
- Weakened the reduction of the effect’s power when further away from center.
- Trickster - Increased cobwebs from 3 to 5.
- Gadgeteer - Gained 4 cobwebs.
- Trickster - Replaced cobwebs with a Spark of speed.
- Scrapper - Removed Spark of regeneration II
Sky Battle
- Disabled fall damage for creepers.