Team Orbs of harming suggestion

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Jul 23, 2022
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sometimes it is difficult to see if your about to lose half your health or not.
if it is possible to lower the volume or change the sound to tell if it is a teammates orb would be great.

that's pretty much it, thanks.
 
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As far as I know there's an expanding sphere visual effect and a ticking noise for dangerous orbs which doesn't happen if a teammate threw an orb. (Not 100% sure on this thoug.)

It's still hard to know if you're in danger because of a few problems. The visual effect is barely noticeable and most orb sound effects are bugged in some way. The (only?) exception being the eplosion sound.

When an orb hits something the timer starts and the effects start playing. The problem with the sound effect is that the source stays at the position where it hit something while the orb can still move.
Generally the sound location will be off by a bit and can be confusing because you can get damaged more while being farther away from the sound.
In the worst cases there is barely any or simply no sound. This happens when an orb is thrown at a wall or a ceiling and falls down.
This also means you can be near the sound without getting damaged.
 
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